Mountain Valley Software — Australian made text adventure 1981–1987 — tribute site
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The Curse of Cranbury Manor box artwork

The Curse of Cranbury Manor

Commodore 64Never released

Opens at the door of Cranbury Manor — a closed door, a window and a flagstone — with the only exit east.

Source: The game's own opening screen — no packaging or blurb was ever printed.

Never released

Play it

The disk image is under “From the archive” below. It runs in VICE, which is free for Windows, macOS and Linux, or on a THEC64. Two-word commands, with HELP for the verb list.

Screens

The opening location: the door of Cranbury Manor
The opening location: the door of Cranbury Manor
In the garden
In the garden
A gloomy underground room, with a safe and a demon
A gloomy underground room, with a safe and a demon
The attic, with a large rodent
The attic, with a large rodent

Design notebook

From Brian Betts’s working notes, scanned flat. Open a page to read it full size.

Notebook page headed The Curse of Milbury Hall, with Cranbury Manor written above: location grid and abbreviation key
Headed “The Curse of Milbury Hall”, with “Cranbury Manor” written in above it, so the game was renamed. The rooms are numbered from 0, the front door where the game opens, through a garden, a mill and two tunnels to the attic, and each one is crossed through. The key covers the flagstone, the logs, a rodent, a safe and a demon.

From the archive